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Archive for the ‘virtual world’ Category

After a long time some news on virtual worlds.
Forrster released a new report on virtual worlds in the enterprise workspace. At the moment the business user have to be more or less gamers to use virtual worlds but in future the web 3D will play a major role.
The report  from January 7th, 2008: Getting Real [...]

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Schafft das Internet neue Probleme für die Theorie und Praxis der Besteuerung?
Theoretische Hintergründe, praktische Probleme
und erste steuerpolitische Lösungsansätze
   
Diplomarbeit
für die Prüfung Diplom-Volkswirt
eingereicht beim Prüfungsausschuss für Diplom-Volkswirte
der Wirtschafts- und Sozialwissenschaftlichen Fakultät der
Universität Heidelberg
2007
  
von
Michael Altendorf  

Eidesstattliche Erklärung

„Hiermit versichere ich, dass ich die vorliegende Arbeit selbstständig und ohne unerlaubte fremde Hilfe verfasst habe, und dass [...]

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Dan Miller from Joint Economic Committee talked on Metanomics on Monday about taxing virtual worlds.
reuters stated that there were some hints, that JEC ist not introducing new taxes but IRS could see Virtual trades at some kind of barter exchange
for further details watch the conversation at slcn.tv
or read it at metaversed
http://metaversed.com/
or Reuters
http://secondlife.reuters.com/stories/2007/10/08/congress-to-second-life-no-new-taxes/
For Germany the solution [...]

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some of them found at:http://chinesegoldfarmers.com/
http://www.atimes.com/atimes/China_Business/HL05Cb01.htmlhttp://www.nytimes.com/2005/12/09/technology/09gaming.html?ex=1291784400&en=a723d0f8592dff2e&ei=5090
http://www.cfo.com/article.cfm/9670900/3/c_2984312?f=search
Chinese Gold Farmers, an article by Ge Jin, Consumers, Commodities and Consumption, April 2006
The Daedalus Project: online research on MMORPGs by Nick Yee
State of Play IV Conference: Building the Global Metaverse
Is gaming sweatshop a myth? (a thread from the blog Terra Nova)
The New New Economy: Earning Real Money in the Virtual [...]

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I just arrived at the more interersting chapers of my diploma thesis…
here are some more links for further research 
all world by category
http://www.virtualworldsreview.com/info/categories.shtml
vili lehdonvirta on virtual economics
http://www-old.hiit.fi/u/vlehdonv/
Game study group from Korea
http://gamestudy.org/eblog/
news on virtual taxation
http://www.d-log.info/?p=1758
QQ coin
http://en.wikipedia.org/wiki/QQ_coin
 
overview on virtual assets for sale on german ebay:
§  Onlinespiele (3380) o   Diablo 2 (559) o   Dark Age of Camelot (52) o   EVE Online (88) o   EverQuest2 (30) o   [...]

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Gartner on virtual world security: http://news.zdnet.co.uk/security/0,1000000189,39288496,00.htm
–> good idea for a successfull next generation start up: a security service for virtual world, that ensure that the avatar in the game really is the business partner you wanna talk to e.g. via E-Mail certificates or keys or verisign… i am not a technical expert what is really [...]

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By Martin LaMonica
Staff Writer, CNET News.com
Published: May 21, 2007, 10:37 AM PDT

 

Call it “SOA” for the gaming generation.
IBM on Monday introduced a three-dimensional video game that puts a businessperson in a virtual office with the task of constructing a more efficient company.
The game, called Innov8, is meant to address a lack of skills in [...]

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